Getting Started - Easy as  1-2-3

Enjoy the new menu and assessments. If you would like to reference the old menu, scroll down on the page.

6th Grade

1

Administer this e-survey at beginning of school year and at school year end.

Are You Changing Perceptions?

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2

Meet the Micro:bits

3

Meet Meeka Microscope

Coding is easy and fun when students meet the micro:bits. Learn to write and download code, so you are ready to create your own scientific tools!

Before you start using the microscopes, do this fun get-to-know-you lab.

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Hands-on Labs Menu Organized by Journal Article Chapter

STEMTaught Journal Article 1 (Pg 10-36)

All Living Things Are Made of Cells

From Molecules to Organisms: Structures and Processes MS-LS1-1: Conduct an investigation to provide evidence that living things are made of cells, either of one cell or of many different numbers and types of cells.

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Cells in Pond Water

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Your students will be amazed at the life that can be found with a single drop of water. 

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Bubble Bots are on the Move

Manipulate angles and coordinate axes 

Students assign movements the bubble bots to make them move over geometric puzzle backgrounds. Make your bubble bot trace obtuse angles, acute angles and various triangles, parallelograms, and shapes.

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Programming Challenge:

Bacterial Multiplication Rate!

One bacterium divides to make two bacteria every 20 minutes. Create an interactive visual of bacteria multiplication rate. 

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STEMTaught Journal Article 2 (Pg 37-69)

What's Inside a Cell? - Discovering Organelles

From Molecules to Organisms: Structures and Processes MS-LS1-1: Develop a model to describe the function of a cell as a whole, and ways that parts of a cell contribute the function of a cell.

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Discovering Plant Cells

Students explore plant cells under the microscope and discover the cellular structures that all living things are made from. 

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Organelle Bingo

Print 34 unique Bingo Cards to practice Organelle . 

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STEMTaught Journal Article 3 (Pg 37-69)

Body Systems: The Anatomical Studies of Leonardo da Vinci

From Molecules to Organisms: Structures and Processes MS-LS1-3: Use argument supported by evidence for how the body is a system of interacting subsystems composed of groups of cells.

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Programming Tutorial:

Digestive System Game!

Students create a simple maze game using if statements. 

Programming Tutorial:

Digestive System Game!

Students create a simple maze game using if statements. 

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STEMTaught Journal Article 4 (Pg 104-132)

Sensory Receptors- How We Understand a Complex World

From Molecules to Organisms: Structures and Processes MS-LS1-8: Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.

Nervous System

Students explore basic principles of electricity and relate them to how our nervous system functions. nerve.

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Digital Conductor Circuit

Program a conductivity tester  

You can code a micro:bit to test a materials conductivity. 

STEMTaught Journal Article 5 (Pg 37-69)

Survival Is in Our Genes: Genetics and the Environment Affect Our Growth

From Molecules to Organisms: Structures and Processes MS-LS1-5: Construct a scientific explanation based on evidence for how environmental and genetic factors influence the growth of organisms.

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Genetics Generator

Program an interactive genetic code 

Students code a set of micro:bits to randomly select genetic traits.

STEMTaught Journal Article 6 (Pg 160 - 177)

Using a Punnett Square: Predicting Variation in Genetic Traits

From Molecules to Organisms: Structures and Processes MS-LS3-2: Develop and use a model to describe why asexual reproduction results in offspring with identical genetic information and sexual reproduction results in offspring with genetic variation..

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Programming Tutorial:

Interactive Punnet Square

Students create an interactive Punnet Square.

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STEMTaught Journal Article 7 (178 - 203)

The Parts of a Flower: Pollination in Flowering Plants

From Molecules to Organisms: Structures and Processes MS-LS1-4: Use argument based on empirical evidence and scientific reasoning to support an explanation for how characteristic animal behaviors and specialized plant structures affect the probability of successful reproduction of animals and plants respectively.

Discovering Flowers

Students dissect flowers under the microscope.  They  are on a quest to discover specialized structures involved in plant reproduction. They identify pollen, anthers, pistil, stamen, ovary, and undeveloped seeds in various flower samples. 

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STEMTaught Journal Article 8 (Pg 204 - 231)

Animal Parenting: What Works and Who does It Best?

From Molecules to Organisms: Structures and Processes MS-LS1-4: Use argument based on empirical evidence and scientific reasoning to support an explanation for how characteristic animal behaviors affect the probability of successful reproduction of animals.

Nesting Eagle Observation

In a series of wildlife observation sessions students watch a nesting pair of eagles and discover how they cooperate to raise their young.    

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My Pet Micro:bit

Students program their micro:bit to as an electronic pet. They can imagine what they want it to do and program it to respond to inputs. For example, a cricket goes to sleep in the day and begins chirp at night. they could make their micro:bit pet respond to light in a similar way.

STEMTaught Journal Article 9 (Pg 232-261)

Earth's Water: It Freezes, It Flows, It Floats

From Molecules to Organisms: Structures and Processes MS-LS1-1: Develop a model to describe the function of a cell as a whole, and ways that parts of a cell contribute the function of a cell.

Groundwater and Surface Tension

Students explore the properties of water and reservoir rock related to groundwater. They test and observe the porosity and permeability of sedimentary rocks.

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Digital Temperature Transmitter

Program your own digital thermometer  

You can code the instructions that teach a pair of micro:bits how to become a remote sensing thermometer. Use one micro:bit to transmit its temperature reading on a radio channel. Use your other micro:bit to receive the signal.

Make a Thermometer

Students explore the properties of water by making a thermometer.

STEMTaught Journal Article 10 (Electronic Article)

Learning and Memory - A Breeze Through Brainland

From Molecules to Organisms: Structures and Processes MS-LS1-1: Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories (This article has emphasis on the brain and memory).

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Students close their eyes and step into the world of Braille. They feel, guess and graph their way through this amazing experience designed by Karen Arcos, our blind neuroscience author.  

Braille Lab

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Memory Game

Program a random code generator

You can code a micro:bit to generate random numbers and test your friends memories.

STEMTaught Journal Article 11 (Electronic Article)

Gene Mutations Make New Traits - A Competition to be Better, Faster, and Smarter

From Molecules to Organisms: Structures and Processes MS-LS3-1: Develop and use a model to describe why structural changes to genes (mutations) located on chromosomes may affect proteins and may result in harmful, beneficial, or neutral effects to the structure and function of the organism.

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STEMTaught Engineering Activity (Engineering Design)

Paper Rocket design

Energy and Motion MS-PS3-5: Construct, use, and present arguments to support the claim that when the motion energy of an object changes, energy is transferred to or from the object. 

Stomp Rocket Design

Students launch paper rockets to discover what makes a good rocket design using the engineering design process.

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3-2-1 Countdown Timer

Students make a 3-2-1 blast off count down timer. They program the timing and display of numbers and a simple animation on their micro:bit.

In designing these labs we strive for FIVE STARS